The second is what was once the Sacred Realm, but became the Dark World when Ganon acquired the Triforce.
The first, called the Light World, is the ordinary Hyrule where Link grew up with his uncle. All dungeons are multi-level, requiring Link to walk between floors and sometimes fall through holes to land on lower levels.Ī Link to the Past is the first appearance of what would subsequently become a major Zelda trademark: the existence of two parallel worlds between which the player travels. Most of them are well hidden, adding replay value to the game.
Heart Containers that increase the player's maximum health (hit points) in the earlier two games are present, but many are split into 'Pieces of Heart', four of which make up one Heart Container.
Recurring items and techniques were introduced for the first time in A Link to the Past, such as the Hookshot, the Master Sword, the Spin Attack technique, the Ocarina, and the Pegasus Boots. Link swings his sword as the default attack in future Zelda games, although stabbing is also possible in the later 3D incarnations. Link's sword attack was improved to swing sideways instead of merely stabbing forward this gives his sword a broader range and makes combat easier. Control of Link is more flexible than in previous games, as he can walk diagonally and can run with the aid of the Pegasus Boots (Pegasus Shoes in the GBA version). A Link to the Past also takes concepts from The Adventure of Link, such as the magic meter, which is used by items such as the Lamp. For instance, arrows are now separate items, as bombs are in the original, instead of using a Rupee to fire an arrow. While A Link to the Past still uses mechanics and concepts from the original game, it also introduces new elements and innovations.
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Instead of continuing to use the side-scrolling perspective introduced to the series by Zelda II: The Adventure of Link, A Link to the Past reverts to an overhead perspective similar to that of the original. A Link to the Past introduced elements to the series that are still commonplace today, such as the concept of an alternate or parallel world, the Master Sword and other new weapons and items. A Link to the Past uses a 3/4 top-down perspective similar to that of the original The Legend of Zelda, dropping the side scrolling elements of Zelda II: The Adventure of Link. The plot of A Link to the Past focuses on Link as he travels on a journey to save Hyrule, defeat Ganon and rescue the seven descendants of the Sages. Shigeru Miyamoto and his team were solely responsible for this game's development. It is the third installment in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe. The Legend of Zelda: A Link to the Past is an action-adventure video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console. Takashi Tezuka, Shigeru Miyamoto, Masanao Arimoto, Tsuyoshi Watanabe Unfortunately, this game is currently available only in this version. The following emulators are available for this game: NeptunJS (JavaScript), Nesbox (Flash) and Retro (JavaScript).